#ifndef GAMESELECT_H
#define GAMESELECT_H

#include <QWidget>

class GameSelect : public QWidget
{
    Q_OBJECT
public:
    explicit GameSelect(QWidget *parent = nullptr);

    //重写绘图事件，绘制游戏关卡选择界面
    void paintEvent(QPaintEvent *event);

signals:
    void backGameHall();// 信号声明

};

#endif // GAMESELECT_H
